Other Work
Micellaneous work from other projects
Rock Development
Rock sculpting and process development
Rock Sculpt I
Z-brush sculpted, poly-painted, based around in-game tested graybox shape.Rock Modeling Guide I
Instructions for rock modeling and unwrappingRock Sculpt II
Z-brush sculpted, poly-painted, based around in-game tested graybox shape.Rock Modeling Guide II
Instructions for diffuse map creation and usage of alphas in Z-brushPorous Rock Sculpt
Modular rock sculpted in Z-brushShard Rock Sculpt
Modular rock sculpted in Z-brushShard Rock & Porous Rock Combination
Combining shard and modular porous rocksPorous Rock Process
Sculpting, in-game rock and grass texture arraysShow More
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Spinning Flowers I
Concepted, modeled, textured, rigged, animated spinning flowersSpinning Flowers II
Concepted, modeled, textured, rigged, animated spinning flowers and fiddlehead fernsShow More
Fantasia: Love Birds
Demo preceeding Fantasia: Music Evolved. Contributed to several key interactive elements: Fiddlehead ferns, Dancing flowers, Spinning flowers, Growing vines
Growing Vines: Concept, layout, leaf/vine/berries modeling, rigging/skinning, keyframe animation, texture painting, texture animation, shader setup.
Finale - Spinning flowers and fiddleheads: Concept, modeling, rigging/skinning, keyframe animation, texture painting, texture animation, shader setup.