Other Work

Micellaneous work from other projects

Rock Development

Rock sculpting and process development

 

 

Rock Sculpt I
Z-brush sculpted, poly-painted, based around in-game tested graybox shape.
Rock Modeling Guide I
Instructions for rock modeling and unwrapping
Rock Sculpt II
Z-brush sculpted, poly-painted, based around in-game tested graybox shape.
Rock Modeling Guide II
Instructions for diffuse map creation and usage of alphas in Z-brush
Porous Rock Sculpt
Modular rock sculpted in Z-brush
Shard Rock Sculpt
Modular rock sculpted in Z-brush
Shard Rock & Porous Rock Combination
Combining shard and modular porous rocks
Porous Rock Process
Sculpting, in-game rock and grass texture arrays
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Cottage Sculpt I
Cottage Sculpt II
Cottage Sculpt III
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Cottage

Zbrush sculpt

 

 

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Spinning Flowers I
Concepted, modeled, textured, rigged, animated spinning flowers
Spinning Flowers II
Concepted, modeled, textured, rigged, animated spinning flowers and fiddlehead ferns
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Fantasia: Love Birds

Demo preceeding Fantasia: Music Evolved. Contributed to several key interactive elements: Fiddlehead ferns, Dancing flowers, Spinning flowers, Growing vines

 

Growing Vines: Concept, layout, leaf/vine/berries modeling, rigging/skinning, keyframe animation, texture painting, texture animation, shader setup.

 

Finale - Spinning flowers and fiddleheads: Concept, modeling, rigging/skinning, keyframe animation, texture painting, texture animation, shader setup.